I found it appropriate to make my first Virtual Console review on Super Mario World, with my review of Super Paper Mario right before it. Super Mario World released in 1991 on the Super Nintendo as one of its launch titles, and made every other 2D Platforming adventure look like crap–the game was amazing with its enhanced graphics, updated storyline, massive overworlds–it lived on to be one of the best Mario games ever.
It made its Virtual Console debut just about a month ago, and of course I was quick to get it. But I must say, I’m not too impressed–of course, you can’t be completely satisfied with anything on the VC–its all dated material that you’ve already played before, and you could be playing something new and original instead. The transition from the SNES to the Wii wasn’t too bad, but using the GameCube controller to play this game just isn’t fun.
Everything is still the same here, as far as the gameplay goes–nothing was really added to the game. You have to use either the GameCube controller or the Retro Controller, which was designed for games like this. I haven’t played with the Retro Controller (as I can’t seem to find one anywhere), but with the awkward placement of the buttons on the GameCube controller…it didn’t make it too much fun.
That’s my one gripe. On the other side of things, this game is still fun to play, and I’m actually quite glad that I picked it up. I give it a <b>7.5/10</b>.
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